God of War Ragnarok - Muspelheim Architecture

Here are a collection of architecture kits I designed for Muspelheim. Visually I want to convey the sense of the architecture is melting, decaying and showing the heat is still active but dim inside. Everything is covered with gey dust/ashe. The architectural aesthetics is inspired by early concepts from Luke Berliner and Abe Taraky.

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https://www.artstation.com/lukeberliner
https://www.artstation.com/abe-taraky